#ifndef __MAMMA_H
#define __MAMMA_H
#include "cocos2d.h"
USING_NS_CC;
class Mamma : public Sprite
{
public:
	Mamma();
	Mamma(int x, int y);
	static Mamma* createMamma(int x, int y);
	~Mamma();
	float exp;
	bool isTouched;
	

};

#endif